RULES TO OUR TOURNEYS
HOPEFULLY THIS WILL HELP THOSE WHO MAY HAVE QUESTIONS ON DIFFERENT
TOURNAMENT GAMES. PLEASE ALSO FEEL FREE TO ASK ANY STAFF MEMBER FOR
FURTHER ASSISTANCE. ALSO OTHER GAMES WILL BE ADDED AT A LATER DATE.
WELCOME TO OUR FAMILY!!!
Basic Bowling Tournament Rules
- Pairs will be announced before the start of each game
- If you are booted, leave the room for any reason including a pogo glitch, you will be given an average score of 150.
- You may be given the option of adding 15 points per frame if you miss a frame or more. (at the discretion of the TD).
- In case of a boot or freeze in finals, you may be given the option of rebowl and your opponent will have the option of rebowl or to keep current score.
- Your match will be reported as winner/opponent. The person with the highest score will advance to the next round.
- All 69ers ladder rules are in effect
- PLEASE CHECK RULES FOR SPECIFIC GAMES, AS THEY MAY VARY, TD HAS RIGHTS TO ADJUST RULES FOR SPECIAL OCCASSIONS!
- ALL PLAYERS ARE EXPECTED TO ABIDE BY THE DECISIONS OF THE TOURNAMENT DIRECTOR. This applies to all games.
Regular 1 VS 1
- All players will begin bowling at the beginning of frame one (1) when directed by the TD
- Pairs will be announced as soon as possible
- each round will consist of one(1) ten(10) frame game
-
- You will bowl all ten (10) frames, the best score wins. There will be no refreshing, just keep bowling
- Everyone will report in chat winner///opponent
- In the event of a tie, only those players with tied scores will count the next ten(10) frames, but all can play
- If you leave for any reason, including getting booted or a pogo glitch, you will be given a score of 150, unless you re playing for 1st place in finals, then you will be given one(1) re-bowl
- All players will begin bowling at the beginning of frame one (1) when advised by the host
- Partners and pairs will be given as soon as possible
- You will be paired with one (1) person chosen randomly by cases
- There will be a practice game between each round
- You and your partner will bowl all ten (10) frames, and report your score to the host. Only report the score when the td calls your name
- If you are booted, leave the room fro any reason, including a pogo glitch, you will be given an average score of 180
- You may be given the option of adding 15 points per frame if you miss a frame or more.
- In the event of a tie, only those players with tied scores will count the next ten (10) frames, but all can play.
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- Strikes are allowed in EVEN numbered frames ONLY
- Strikes are allowed in ODD numbered Frames ONLY
- 10th frames are regular bowling------bowl strikes in the 10th, 11th
and 12th
- If you accidentally strike in the wrong frame, you must "SKIP" the
next frame
- Game 1: Strikes are allowed in EVEN numbered frames ONLY
- Game 2: Strikes are allowed in ODD numbered Frames ONLY
- 10th frames are regular bowling------bowl strikes in the 10th, 11th and 12th
- If you accidentally strike in the wrong frame, you must "SKIP" the
next
frame
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- This game will be played as follows:
- Swiss tourney, two games per round
- In case of boot by pogo or freezing, you MAY be given the chance to
- add 15 pts for missed frames, or standard score of 150. If booted on both rounds rounds, opponent takes win.
- At the end of each round players post their scores
- Players may not skip a frame to adjust their score, and knock down at least 8 pins each frame
- Host will subtract Game 1 from Game 2
- The player with the score closest to zero wins the match
- In the event of a tie!: the player with the highest score from adding both games wins the match
- This is a 1 vs 1 with 2 games per round
- Everyone will play in all rounds, unless you get a bye!!!!
Please do not leave!
- Report when you are asked: GM 1 + GM 2 =Total, or on spin days, ending token count - starting tokent count = total
- Highest score will win that match
- Let's have a good time, and let's see which winners will get buxs
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- This is a 1 vs 1 tour
- We play Game 1 as normal "no spin"
- At the end of Game1, you have to option to keep your score or gamble it!!
- If you decide to keep Game 1 score, please bowl Game 2 as normal "no spin"!!
- If you decide to gamble, you lose score from game 1 and bowl game 2 as spin game: Game2 score+spin+any other bonuses
- Please post score after game 1 as "score+keep or token count + gamble
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- Please throw only one ball per frame
- If you make a mistake and bowl the second ball please refrain from bowling the next frame!!
- 3 spares and you are OUT!!
- One ball means it is either a strike or an open...
- Only continue bowling in 10th if you strike!
- One game per round
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- Swiss tourney means you play all rounds unless you have a bye...win or loose book-end tourney means
- You are only allowed to bowl a strike in the 1st and 10th frames, bowl out 10TH frame complete
- If you bowl a strike in frames 2-9, you must skip the next frame
- If you fail to skip a frame after a strike in frames 2-9, it is a foul; 3 fouls per game and you will be disqualified
- Spares allowed in any frame
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- This game will be played as follows:
- Swiss tourney, one game per round
- To make matches fair, knocking down less than 5 pins in a frame will be considered missing a frame
- Players may not skip a frame to adjust their score.
- At the end of the game, post your final score as {209 - 902 example}when host calls your name.
- If you are booted, leave the room for any reason, including a pogo glitch, you will be given an average score of 150
- You may be given the option of adding 15 points per frame if you miss a frame or more
- You may be given the option to rebowl, your opponents will be given the option to keep their current score or rebowl, however, this is only if the payer if playing for tour win
- A second boot and you will be given the loss.
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- This game is played with two games per round
- We use token counts, so that all extras, including spins and bonuses count!!!
- At start of game 1, post last 6 digits for starting token count
- At the end of game 2, post last 6 digits of token counts again
- Sustract your beginning token count from ending and post score
- Example of how to post your score ( 555,600 - 555,200 = 400 )
- Also found it best to keep track of opponents score in case of mathematical errors
- TD will also keep track of token counts, in case of any conflicts.
- However, please help out by keeping track of your own scores
- This will help make tour easier and run smoothly
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- This is a regular swiss tournament, one game per round
- If you are booted, leave the room, for any reason including a pogo glitch, you will be given an average scor of 150.
- You may be given the option of adding 15 points per frame if you miss a frame or more.
- You must knock down at least 8 pins per each frame.
- At the end of the game, post score and add numbers together, example 169 = 1+6+9= 16
- In the event of a tie...... Highest score wins unless matching scores, example: 169/ 169.. then a rebowl is in effect
- This will be a swiss tourney
- For a bit of added fun, at beginning of tour; host will announce teams. Angels and Devils.
- Host will announce the special game play members need to hit in order to win extra buxs....might be a 69, heartbreaker or turkey.
- The TD will announce at the beginning of the tour: Win (amount) buxs for your team
- Simply shout out in lobby when you win
- Regular Swiss tour rules are in effect
- PLAYERS, please watch your td's instructions on this tour for special directions.
- HOST'S please edit this rule to fit your game play
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- This game will be played as follows:
- Chain together a strike, spare and 7-10, may hit these in any consercutive order
- 10th frame does not count
- Announce screwed!! in lobby and automatically win
- If both opponents get screwed at the same time (they're having sex, lol)
- No rematches unless there is a tie in final score
- This game is played regular swiss EXCEPT
- If you get a 7/10 split in any frame other than the 10th
- You automatically win
- You must announce in chat HEARTBREAKER!!! and you win the round
- If no one gets a 7/10 split, we play to highest score
- If both players get a 7/10split at the same time, continue playing until there is a second 7/10 or high score wins
- THIS GAME IS PLAYED REGULAR SWISS EXCEPT
- The object of this tour is to push all the players off the plank by making them skip frames.
- Get a strike in any even numbered frame (2,4,6 OR 8 excluding the 10th)
- You are allowed to pick one player to skip the next frame (includes players that struck on the same frame as you )
- so anyone can win or walk the plank :P
- If you forget to skip once, u skip next 2 frames, twice= 3 frames, 3 times = DQ
- Highest score of the pairs wins the round..
- If you are booted or if you freeze you will be given an automatic loss since this is a low scoring game :(
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- THIS GAME MAY VARY DUE TO HOST'S DESIRES.. PLEASE WATCH DIRECTIONS IN ADVANCE
- We are asking all members who plan to join this tour to create a new pogo account, you will be in disguise, dress up the mini and
everything, give yourself a guest pass (do not do this too early, since
you will need to have the new account active for Halloween night).
- Keep the identity secret, It is a masquerade, we will need to guess who you are. The night before the tour, you send an e-mail or im to
HOST, telling her /him who you are, register for the tour using your
regular name, and let the fun begin
- Please do not register this new account on the league page since it will only be used for this one night.
- Any prizes awarded will be awarded to your regular account.
- There will be special prizes for this tour. best costume, Best
Name, best profile, 500 buxs for winner of tournament, and a special
crying towel prize of 250 buxs.
- Judging of costumes will take place at 1/2 hour before tour is set to
start.
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- Gutter 1st ball and bowl second ball
- If you accidently bowl 1st ball, please skip following frame.
- Failure to skip following ...you must skip next two frames.
- Failure to skip is a foul... 3 fouls is automatic loss of the round
- 10th frame... gutter first ball and bowl out remaining balls.
- In case of boot of freee, you will lose the round due to low score game
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- You must score 200 or less
- If you go over 200 you are eliminated from that round.
- You Can Not Have A Zero In Any Part Of Any Frame 1-10.
- You must knock down at least one pin with each ball.
If you have a zero, you are eliminated from that round.
- In case of boot or freeze, you will lose the round due to low score
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